Build Log
  

------- Build started: Project: StepMania, Configuration: Debug|Xbox -------

Command Lines
  
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP00032E.rsp" with contents
[
/Od /I "." /I "sdl_xbox_includes" /I "SDL_image-1.2" /I "vorbis" /I "libjpeg" /I "lua-5.0/include" /D "WIN32" /D "_XBOX" /D "XBOX" /D "_DEBUG" /D "OGG_ONLY" /D "_INC_WINDOWS" /FD /EHsc /MTd /GS /YX"stdafx.h" /Fp".\Debug/StepMania.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /Zi
".\StepMania.cpp"
]
Creating command line "cl.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP00032E.rsp" /nologo"
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT00032F.bat" with contents
[
@echo off
disasm\verinc
cl                                                                                                                                                                                    /Zl                                                                                                                                                                                    /nologo                                                                                                                                                                                    /c                                                                                                                                                                                    verstub.cpp                                                                                                                                                                                    /Fo.\Debug\

if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Performing Pre-Link Event..."
exit 1
:VCEnd
]
Creating command line ""c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT00032F.bat""
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000330.rsp" with contents
[
/OUT:"../StepManiaXbox-debug.exe" /NOLOGO /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt" /DEBUG /PDB:".\Debug/StepManiaXbox-debug.pdb" /MAP /subsystem:xbox /MACHINE:I386 /MACHINE:I386 /FIXED:NO xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj
".\Debug\Screen.obj"
".\Debug\ScreenAttract.obj"
".\Debug\ScreenBookkeeping.obj"
".\Debug\ScreenBranch.obj"
".\Debug\ScreenCaution.obj"
".\Debug\ScreenCenterImage.obj"
".\Debug\ScreenClearBookkeepingData.obj"
".\Debug\ScreenClearMachineStats.obj"
".\Debug\ScreenCredits.obj"
".\Debug\ScreenDemonstration.obj"
".\Debug\ScreenDownloadMachineStats.obj"
".\Debug\ScreenEdit.obj"
".\Debug\ScreenEditCoursesMenu.obj"
".\Debug\ScreenEditMenu.obj"
".\Debug\ScreenEnding.obj"
".\Debug\ScreenEvaluation.obj"
".\Debug\ScreenExit.obj"
".\Debug\ScreenEz2SelectMusic.obj"
".\Debug\ScreenEz2SelectPlayer.obj"
".\Debug\ScreenGameOver.obj"
".\Debug\ScreenGameplay.obj"
".\Debug\ScreenHowToPlay.obj"
".\Debug\ScreenInsertCredit.obj"
".\Debug\ScreenInstructions.obj"
".\Debug\ScreenJukebox.obj"
".\Debug\ScreenJukeboxMenu.obj"
".\Debug\ScreenLogo.obj"
".\Debug\ScreenMapControllers.obj"
".\Debug\ScreenMiniMenu.obj"
".\Debug\ScreenMusicScroll.obj"
".\Debug\ScreenNameEntry.obj"
".\Debug\ScreenNameEntryTraditional.obj"
".\Debug\ScreenNetEvaluation.obj"
".\Debug\ScreenNetSelectMusic.obj"
".\Debug\ScreenNetworkOptions.obj"
".\Debug\ScreenOptions.obj"
".\Debug\ScreenOptionsMaster.obj"
".\Debug\ScreenOptionsMasterPrefs.obj"
".\Debug\ScreenPlayerOptions.obj"
".\Debug\ScreenProfileOptions.obj"
".\Debug\ScreenPrompt.obj"
".\Debug\ScreenRanking.obj"
".\Debug\ScreenReloadSongs.obj"
".\Debug\ScreenResetToDefaults.obj"
".\Debug\ScreenSandbox.obj"
".\Debug\ScreenSelect.obj"
".\Debug\ScreenSelectCharacter.obj"
".\Debug\ScreenSelectDifficulty.obj"
".\Debug\ScreenSelectGroup.obj"
".\Debug\ScreenSelectMaster.obj"
".\Debug\ScreenSelectMode.obj"
".\Debug\ScreenSelectMusic.obj"
".\Debug\ScreenSelectStyle.obj"
".\Debug\ScreenSetTime.obj"
".\Debug\ScreenSongOptions.obj"
".\Debug\ScreenStage.obj"
".\Debug\ScreenStyleSplash.obj"
".\Debug\ScreenTest.obj"
".\Debug\ScreenTestFonts.obj"
".\Debug\ScreenTestInput.obj"
".\Debug\ScreenTestLights.obj"
".\Debug\ScreenTestSound.obj"
".\Debug\ScreenTextEntry.obj"
".\Debug\ScreenTitleMenu.obj"
".\Debug\ScreenUnlock.obj"
".\Debug\ScreenWithMenuElements.obj"
".\Debug\Attack.obj"
".\Debug\BannerCache.obj"
".\Debug\CatalogXml.obj"
".\Debug\Character.obj"
".\Debug\CodeDetector.obj"
".\Debug\Course.obj"
".\Debug\CourseUtil.obj"
".\Debug\DateTime.obj"
".\Debug\Difficulty.obj"
".\Debug\EnumHelper.obj"
".\Debug\Font.obj"
".\Debug\FontCharAliases.obj"
".\Debug\FontCharmaps.obj"
".\Debug\Game.obj"
".\Debug\GameConstantsAndTypes.obj"
".\Debug\GameInput.obj"
".\Debug\Grade.obj"
".\Debug\HighScore.obj"
".\Debug\Inventory.obj"
".\Debug\LuaHelpers.obj"
".\Debug\LyricsLoader.obj"
".\Debug\ModeChoice.obj"
".\Debug\NoteData.obj"
".\Debug\NoteDataUtil.obj"
".\Debug\NoteDataWithScoring.obj"
".\Debug\NoteFieldPositioning.obj"
".\Debug\NotesLoader.obj"
".\Debug\NotesLoaderBMS.obj"
".\Debug\NotesLoaderDWI.obj"
".\Debug\NotesLoaderKSF.obj"
".\Debug\NotesLoaderSM.obj"
".\Debug\NotesWriterDWI.obj"
".\Debug\NotesWriterSM.obj"
".\Debug\NoteTypes.obj"
".\Debug\PlayerAI.obj"
".\Debug\PlayerNumber.obj"
".\Debug\PlayerOptions.obj"
".\Debug\Profile.obj"
".\Debug\RadarValues.obj"
".\Debug\RandomSample.obj"
".\Debug\ScoreKeeperMAX2.obj"
".\Debug\ScoreKeeperRave.obj"
".\Debug\Song.obj"
".\Debug\SongCacheIndex.obj"
".\Debug\SongOptions.obj"
".\Debug\SongUtil.obj"
".\Debug\StageStats.obj"
".\Debug\Steps.obj"
".\Debug\StepsUtil.obj"
".\Debug\Style.obj"
".\Debug\StyleUtil.obj"
".\Debug\TimingData.obj"
".\Debug\TitleSubstitution.obj"
".\Debug\Trail.obj"
".\Debug\TrailUtil.obj"
".\Debug\IniFile.obj"
".\Debug\MsdFile.obj"
".\Debug\XmlFile.obj"
".\Debug\global.obj"
".\Debug\StepMania.obj"
".\Debug\arch.obj"
".\Debug\LoadingWindow_SDL.obj"
".\Debug\DSoundHelpers.obj"
".\Debug\RageSoundDriver_DSound.obj"
".\Debug\RageSoundDriver_Generic_Software.obj"
".\Debug\RageSoundDriver_Null.obj"
".\Debug\ArchHooks.obj"
".\Debug\ArchHooks_Xbox.obj"
".\Debug\InputHandler.obj"
".\Debug\InputHandler_SDL.obj"
".\Debug\MovieTexture.obj"
".\Debug\MovieTexture_Null.obj"
".\Debug\LowLevelWindow_SDL.obj"
".\Debug\LightsDriver.obj"
".\Debug\LightsDriver_SystemMessage.obj"
".\Debug\MemoryCardDriver.obj"
".\Debug\Dialog.obj"
".\Debug\Threads_Win32.obj"
".\Debug\arch_setup.obj"
".\Debug\custom_launch_params.obj"
".\Debug\Banner.obj"
".\Debug\BGAnimation.obj"
".\Debug\BGAnimationLayer.obj"
".\Debug\ConditionalBGA.obj"
".\Debug\DifficultyIcon.obj"
".\Debug\MeterDisplay.obj"
".\Debug\Transition.obj"
".\Debug\BPMDisplay.obj"
".\Debug\ComboGraph.obj"
".\Debug\CourseContentsList.obj"
".\Debug\CourseEntryDisplay.obj"
".\Debug\DifficultyDisplay.obj"
".\Debug\DifficultyList.obj"
".\Debug\DifficultyMeter.obj"
".\Debug\DifficultyRating.obj"
".\Debug\DualScrollBar.obj"
".\Debug\EditCoursesMenu.obj"
".\Debug\EditCoursesSongMenu.obj"
".\Debug\EditMenu.obj"
".\Debug\FadingBanner.obj"
".\Debug\GradeDisplay.obj"
".\Debug\GraphDisplay.obj"
".\Debug\GrooveGraph.obj"
".\Debug\GrooveRadar.obj"
".\Debug\GroupList.obj"
".\Debug\HelpDisplay.obj"
".\Debug\JukeboxMenu.obj"
".\Debug\ListDisplay.obj"
".\Debug\MemoryCardDisplay.obj"
".\Debug\MenuTimer.obj"
".\Debug\ModeSwitcher.obj"
".\Debug\MusicBannerWheel.obj"
".\Debug\MusicList.obj"
".\Debug\MusicSortDisplay.obj"
".\Debug\MusicWheel.obj"
".\Debug\MusicWheelItem.obj"
".\Debug\OptionIcon.obj"
".\Debug\OptionIconRow.obj"
".\Debug\OptionsCursor.obj"
".\Debug\PaneDisplay.obj"
".\Debug\ScrollBar.obj"
".\Debug\ScrollingList.obj"
".\Debug\SnapDisplay.obj"
".\Debug\SongCreditDisplay.obj"
".\Debug\TextBanner.obj"
".\Debug\WheelNotifyIcon.obj"
".\Debug\ActiveAttackList.obj"
".\Debug\ArrowBackdrop.obj"
".\Debug\ArrowEffects.obj"
".\Debug\AttackDisplay.obj"
".\Debug\Background.obj"
".\Debug\BeginnerHelper.obj"
".\Debug\CharacterHead.obj"
".\Debug\CombinedLifeMeterTug.obj"
".\Debug\Combo.obj"
".\Debug\DancingCharacters.obj"
".\Debug\Foreground.obj"
".\Debug\GhostArrow.obj"
".\Debug\GhostArrowRow.obj"
".\Debug\HoldGhostArrow.obj"
".\Debug\HoldJudgment.obj"
".\Debug\Judgment.obj"
".\Debug\LifeMeterBar.obj"
".\Debug\LifeMeterBattery.obj"
".\Debug\LyricDisplay.obj"
".\Debug\NoteDisplay.obj"
".\Debug\NoteField.obj"
".\Debug\PercentageDisplay.obj"
".\Debug\Player.obj"
".\Debug\ProTimingDisplay.obj"
".\Debug\ReceptorArrow.obj"
".\Debug\ReceptorArrowRow.obj"
".\Debug\ScoreDisplay.obj"
".\Debug\ScoreDisplayBattle.obj"
".\Debug\ScoreDisplayNormal.obj"
".\Debug\ScoreDisplayOni.obj"
".\Debug\ScoreDisplayPercentage.obj"
".\Debug\ScoreDisplayRave.obj"
".\Debug\RageBitmapTexture.obj"
".\Debug\RageDisplay.obj"
".\Debug\RageDisplay_D3D.obj"
".\Debug\RageDisplay_Null.obj"
".\Debug\RageException.obj"
".\Debug\RageFile.obj"
".\Debug\RageFileDriver.obj"
".\Debug\RageFileDriverDirect.obj"
".\Debug\RageFileDriverDirectHelpers.obj"
".\Debug\RageFileDriverZip.obj"
".\Debug\RageFileManager.obj"
".\Debug\RageInput.obj"
".\Debug\RageInputDevice.obj"
".\Debug\RageLog.obj"
".\Debug\RageMath.obj"
".\Debug\RageModelGeometry.obj"
".\Debug\RageSound.obj"
".\Debug\RageSoundManager.obj"
".\Debug\RageSoundPosMap.obj"
".\Debug\RageSoundReader_FileReader.obj"
".\Debug\RageSoundReader_MP3.obj"
".\Debug\RageSoundReader_Preload.obj"
".\Debug\RageSoundReader_Resample.obj"
".\Debug\RageSoundReader_Resample_Fast.obj"
".\Debug\RageSoundReader_Resample_Good.obj"
".\Debug\RageSoundReader_Vorbisfile.obj"
".\Debug\RageSoundReader_WAV.obj"
".\Debug\RageSoundResampler.obj"
".\Debug\RageSurface.obj"
".\Debug\RageSurface_Load.obj"
".\Debug\RageSurface_Load_BMP.obj"
".\Debug\RageSurface_Load_GIF.obj"
".\Debug\RageSurface_Load_JPEG.obj"
".\Debug\RageSurface_Load_PNG.obj"
".\Debug\RageSurface_Load_XPM.obj"
".\Debug\RageSurface_Save_BMP.obj"
".\Debug\RageSurfaceUtils.obj"
".\Debug\RageSurfaceUtils_Palettize.obj"
".\Debug\RageTexture.obj"
".\Debug\RageTextureID.obj"
".\Debug\RageTextureManager.obj"
".\Debug\RageThreads.obj"
".\Debug\RageTimer.obj"
".\Debug\RageUtil.obj"
".\Debug\RageUtil_BackgroundLoader.obj"
".\Debug\RageUtil_CharConversions.obj"
".\Debug\RageUtil_FileDB.obj"
".\Debug\ezsockets.obj"
".\Debug\SDL_dither.obj"
".\Debug\SDL_rotozoom.obj"
".\Debug\SDL_SaveJPEG.obj"
".\Debug\SDL_utils.obj"
".\Debug\get.obj"
".\Debug\maketables.obj"
".\Debug\pcre.obj"
".\Debug\study.obj"
".\Debug\Actor.obj"
".\Debug\ActorCommands.obj"
".\Debug\ActorFrame.obj"
".\Debug\ActorScroller.obj"
".\Debug\ActorUtil.obj"
".\Debug\BitmapText.obj"
".\Debug\Model.obj"
".\Debug\ModelManager.obj"
".\Debug\ModelTypes.obj"
".\Debug\Sprite.obj"
".\Debug\AnnouncerManager.obj"
".\Debug\Bookkeeper.obj"
".\Debug\CryptManager.obj"
".\Debug\FontManager.obj"
".\Debug\GameManager.obj"
".\Debug\GameSoundManager.obj"
".\Debug\GameState.obj"
".\Debug\InputFilter.obj"
".\Debug\InputMapper.obj"
".\Debug\InputQueue.obj"
".\Debug\LightsManager.obj"
".\Debug\MemoryCardManager.obj"
".\Debug\NetworkSyncManager.obj"
".\Debug\NetworkSyncServer.obj"
".\Debug\NoteSkinManager.obj"
".\Debug\PrefsManager.obj"
".\Debug\ProfileManager.obj"
".\Debug\ScreenManager.obj"
".\Debug\SongManager.obj"
".\Debug\ThemeManager.obj"
".\Debug\UnlockSystem.obj"
".\Debug\CryptBn.obj"
".\Debug\CryptHelpers.obj"
".\Debug\CryptMD5.obj"
".\Debug\CryptNoise.obj"
".\Debug\CryptPrime.obj"
".\Debug\CryptRand.obj"
".\Debug\CryptRSA.obj"
".\Debug\CryptSH512.obj"
".\Debug\CryptSHA.obj"
".\Debug\algebra.obj"
".\Debug\algparam.obj"
".\Debug\asn.obj"
".\Debug\cryptlib.obj"
".\Debug\files.obj"
".\Debug\filters.obj"
".\Debug\integer.obj"
".\Debug\iterhash.obj"
".\Debug\misc.obj"
".\Debug\modes.obj"
".\Debug\mqueue.obj"
".\Debug\nbtheory.obj"
".\Debug\oaep.obj"
".\Debug\osrng.obj"
".\Debug\pkcspad.obj"
".\Debug\pubkey.obj"
".\Debug\queue.obj"
".\Debug\randpool.obj"
".\Debug\rsa.obj"
".\Debug\sha.obj"
".\Debug\strciphr.obj"
]
Creating command line "link.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000330.rsp""
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000331.rsp" with contents
[
/OUT:"../default.xbe" /stack:"0x20000" /debug /limitmem /testratings:4 /testname:"StepmaniaX"
"\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\StepManiaXbox-debug.exe"
]
Creating command line "imagebld.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000331.rsp" /nologo"
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000332.rsp" with contents
[
"../default.xbe" "xe:\StepManiaXbox\StepManiaXbox-debug.xbe"
]
Creating command line "xbecopy.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000332.rsp" /nologo"
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT000333.bat" with contents
[
@echo off
disasm\mapconv .\Debug\StepManiaXbox-debug.map c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\StepMania.vdi ia32.vdi
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."
exit 1
:VCEnd
]
Creating command line ""c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT000333.bat""
Output Window
  
Compiling...
StepMania.cpp
StepMania.cpp(1147) : warning C4101: 'WsaData' : unreferenced local variable
Performing Pre-Link Event...
'disasm\verinc' is not recognized as an internal or external command,
operable program or batch file.
verstub.cpp
Linking...
Creating Xbox Image...
IMAGEBLD : warning IM1029: library XAPILIBD is unapproved
IMAGEBLD : warning IM1029: library D3D8D is unapproved
IMAGEBLD : warning IM1029: library D3DX8D is unapproved
IMAGEBLD : warning IM1029: library XGRAPHCD is unapproved
IMAGEBLD : warning IM1029: library DSOUNDD is unapproved
IMAGEBLD : warning IM1029: library DMUSICD is unapproved
IMAGEBLD : warning IM1029: library XNETD is unapproved
IMAGEBLD : warning IM1029: library LIBCPMTD is unapproved
IMAGEBLD : warning IM1029: library LIBCMTD is unapproved
IMAGEBLD : warning IM1029: library XKBD is unapproved
IMAGEBLD : warning IM1043: feature XMOUSE   is unapproved
IMAGEBLD : warning IM1030: this image may not be accepted for certification
Copying files to the Xbox...
Performing Post-Build Event...
'disasm\mapconv' is not recognized as an internal or external command,
operable program or batch file.
Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."
Results
  
Build log was saved at "file://c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BuildLog.htm"
StepMania - 1 error(s), 13 warning(s)