Build Log |
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Command Lines |
Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP00032E.rsp" with contents [ /Od /I "." /I "sdl_xbox_includes" /I "SDL_image-1.2" /I "vorbis" /I "libjpeg" /I "lua-5.0/include" /D "WIN32" /D "_XBOX" /D "XBOX" /D "_DEBUG" /D "OGG_ONLY" /D "_INC_WINDOWS" /FD /EHsc /MTd /GS /YX"stdafx.h" /Fp".\Debug/StepMania.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /Zi ".\StepMania.cpp" ] Creating command line "cl.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP00032E.rsp" /nologo" Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT00032F.bat" with contents [ @echo off disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo.\Debug\ if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Performing Pre-Link Event..." exit 1 :VCEnd ] Creating command line ""c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT00032F.bat"" Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000330.rsp" with contents [ /OUT:"../StepManiaXbox-debug.exe" /NOLOGO /NODEFAULTLIB:"libc" /NODEFAULTLIB:"libcmt" /DEBUG /PDB:".\Debug/StepManiaXbox-debug.pdb" /MAP /subsystem:xbox /MACHINE:I386 /MACHINE:I386 /FIXED:NO xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib debug\verstub.obj ".\Debug\Screen.obj" ".\Debug\ScreenAttract.obj" ".\Debug\ScreenBookkeeping.obj" ".\Debug\ScreenBranch.obj" ".\Debug\ScreenCaution.obj" ".\Debug\ScreenCenterImage.obj" ".\Debug\ScreenClearBookkeepingData.obj" ".\Debug\ScreenClearMachineStats.obj" ".\Debug\ScreenCredits.obj" ".\Debug\ScreenDemonstration.obj" ".\Debug\ScreenDownloadMachineStats.obj" ".\Debug\ScreenEdit.obj" ".\Debug\ScreenEditCoursesMenu.obj" ".\Debug\ScreenEditMenu.obj" ".\Debug\ScreenEnding.obj" ".\Debug\ScreenEvaluation.obj" ".\Debug\ScreenExit.obj" ".\Debug\ScreenEz2SelectMusic.obj" ".\Debug\ScreenEz2SelectPlayer.obj" ".\Debug\ScreenGameOver.obj" ".\Debug\ScreenGameplay.obj" ".\Debug\ScreenHowToPlay.obj" ".\Debug\ScreenInsertCredit.obj" ".\Debug\ScreenInstructions.obj" ".\Debug\ScreenJukebox.obj" ".\Debug\ScreenJukeboxMenu.obj" ".\Debug\ScreenLogo.obj" ".\Debug\ScreenMapControllers.obj" ".\Debug\ScreenMiniMenu.obj" ".\Debug\ScreenMusicScroll.obj" ".\Debug\ScreenNameEntry.obj" ".\Debug\ScreenNameEntryTraditional.obj" ".\Debug\ScreenNetEvaluation.obj" ".\Debug\ScreenNetSelectMusic.obj" ".\Debug\ScreenNetworkOptions.obj" ".\Debug\ScreenOptions.obj" ".\Debug\ScreenOptionsMaster.obj" ".\Debug\ScreenOptionsMasterPrefs.obj" ".\Debug\ScreenPlayerOptions.obj" ".\Debug\ScreenProfileOptions.obj" ".\Debug\ScreenPrompt.obj" ".\Debug\ScreenRanking.obj" ".\Debug\ScreenReloadSongs.obj" ".\Debug\ScreenResetToDefaults.obj" ".\Debug\ScreenSandbox.obj" ".\Debug\ScreenSelect.obj" ".\Debug\ScreenSelectCharacter.obj" ".\Debug\ScreenSelectDifficulty.obj" ".\Debug\ScreenSelectGroup.obj" ".\Debug\ScreenSelectMaster.obj" ".\Debug\ScreenSelectMode.obj" ".\Debug\ScreenSelectMusic.obj" ".\Debug\ScreenSelectStyle.obj" ".\Debug\ScreenSetTime.obj" ".\Debug\ScreenSongOptions.obj" ".\Debug\ScreenStage.obj" ".\Debug\ScreenStyleSplash.obj" ".\Debug\ScreenTest.obj" ".\Debug\ScreenTestFonts.obj" ".\Debug\ScreenTestInput.obj" ".\Debug\ScreenTestLights.obj" ".\Debug\ScreenTestSound.obj" ".\Debug\ScreenTextEntry.obj" ".\Debug\ScreenTitleMenu.obj" ".\Debug\ScreenUnlock.obj" ".\Debug\ScreenWithMenuElements.obj" ".\Debug\Attack.obj" ".\Debug\BannerCache.obj" ".\Debug\CatalogXml.obj" ".\Debug\Character.obj" ".\Debug\CodeDetector.obj" ".\Debug\Course.obj" ".\Debug\CourseUtil.obj" ".\Debug\DateTime.obj" ".\Debug\Difficulty.obj" ".\Debug\EnumHelper.obj" ".\Debug\Font.obj" ".\Debug\FontCharAliases.obj" ".\Debug\FontCharmaps.obj" ".\Debug\Game.obj" ".\Debug\GameConstantsAndTypes.obj" ".\Debug\GameInput.obj" ".\Debug\Grade.obj" ".\Debug\HighScore.obj" ".\Debug\Inventory.obj" ".\Debug\LuaHelpers.obj" ".\Debug\LyricsLoader.obj" ".\Debug\ModeChoice.obj" ".\Debug\NoteData.obj" ".\Debug\NoteDataUtil.obj" ".\Debug\NoteDataWithScoring.obj" ".\Debug\NoteFieldPositioning.obj" ".\Debug\NotesLoader.obj" ".\Debug\NotesLoaderBMS.obj" ".\Debug\NotesLoaderDWI.obj" ".\Debug\NotesLoaderKSF.obj" ".\Debug\NotesLoaderSM.obj" ".\Debug\NotesWriterDWI.obj" ".\Debug\NotesWriterSM.obj" ".\Debug\NoteTypes.obj" ".\Debug\PlayerAI.obj" ".\Debug\PlayerNumber.obj" ".\Debug\PlayerOptions.obj" ".\Debug\Profile.obj" ".\Debug\RadarValues.obj" ".\Debug\RandomSample.obj" ".\Debug\ScoreKeeperMAX2.obj" ".\Debug\ScoreKeeperRave.obj" ".\Debug\Song.obj" ".\Debug\SongCacheIndex.obj" ".\Debug\SongOptions.obj" ".\Debug\SongUtil.obj" ".\Debug\StageStats.obj" ".\Debug\Steps.obj" ".\Debug\StepsUtil.obj" ".\Debug\Style.obj" ".\Debug\StyleUtil.obj" ".\Debug\TimingData.obj" ".\Debug\TitleSubstitution.obj" ".\Debug\Trail.obj" ".\Debug\TrailUtil.obj" ".\Debug\IniFile.obj" ".\Debug\MsdFile.obj" ".\Debug\XmlFile.obj" ".\Debug\global.obj" ".\Debug\StepMania.obj" ".\Debug\arch.obj" ".\Debug\LoadingWindow_SDL.obj" ".\Debug\DSoundHelpers.obj" ".\Debug\RageSoundDriver_DSound.obj" ".\Debug\RageSoundDriver_Generic_Software.obj" ".\Debug\RageSoundDriver_Null.obj" ".\Debug\ArchHooks.obj" ".\Debug\ArchHooks_Xbox.obj" ".\Debug\InputHandler.obj" ".\Debug\InputHandler_SDL.obj" ".\Debug\MovieTexture.obj" ".\Debug\MovieTexture_Null.obj" ".\Debug\LowLevelWindow_SDL.obj" ".\Debug\LightsDriver.obj" ".\Debug\LightsDriver_SystemMessage.obj" ".\Debug\MemoryCardDriver.obj" ".\Debug\Dialog.obj" ".\Debug\Threads_Win32.obj" ".\Debug\arch_setup.obj" ".\Debug\custom_launch_params.obj" ".\Debug\Banner.obj" ".\Debug\BGAnimation.obj" ".\Debug\BGAnimationLayer.obj" ".\Debug\ConditionalBGA.obj" ".\Debug\DifficultyIcon.obj" ".\Debug\MeterDisplay.obj" ".\Debug\Transition.obj" ".\Debug\BPMDisplay.obj" ".\Debug\ComboGraph.obj" ".\Debug\CourseContentsList.obj" ".\Debug\CourseEntryDisplay.obj" ".\Debug\DifficultyDisplay.obj" ".\Debug\DifficultyList.obj" ".\Debug\DifficultyMeter.obj" ".\Debug\DifficultyRating.obj" ".\Debug\DualScrollBar.obj" ".\Debug\EditCoursesMenu.obj" ".\Debug\EditCoursesSongMenu.obj" ".\Debug\EditMenu.obj" ".\Debug\FadingBanner.obj" ".\Debug\GradeDisplay.obj" ".\Debug\GraphDisplay.obj" ".\Debug\GrooveGraph.obj" ".\Debug\GrooveRadar.obj" ".\Debug\GroupList.obj" ".\Debug\HelpDisplay.obj" ".\Debug\JukeboxMenu.obj" ".\Debug\ListDisplay.obj" ".\Debug\MemoryCardDisplay.obj" ".\Debug\MenuTimer.obj" ".\Debug\ModeSwitcher.obj" ".\Debug\MusicBannerWheel.obj" ".\Debug\MusicList.obj" ".\Debug\MusicSortDisplay.obj" ".\Debug\MusicWheel.obj" ".\Debug\MusicWheelItem.obj" ".\Debug\OptionIcon.obj" ".\Debug\OptionIconRow.obj" ".\Debug\OptionsCursor.obj" ".\Debug\PaneDisplay.obj" ".\Debug\ScrollBar.obj" ".\Debug\ScrollingList.obj" ".\Debug\SnapDisplay.obj" ".\Debug\SongCreditDisplay.obj" ".\Debug\TextBanner.obj" ".\Debug\WheelNotifyIcon.obj" ".\Debug\ActiveAttackList.obj" ".\Debug\ArrowBackdrop.obj" ".\Debug\ArrowEffects.obj" ".\Debug\AttackDisplay.obj" ".\Debug\Background.obj" ".\Debug\BeginnerHelper.obj" ".\Debug\CharacterHead.obj" ".\Debug\CombinedLifeMeterTug.obj" ".\Debug\Combo.obj" ".\Debug\DancingCharacters.obj" ".\Debug\Foreground.obj" ".\Debug\GhostArrow.obj" ".\Debug\GhostArrowRow.obj" ".\Debug\HoldGhostArrow.obj" ".\Debug\HoldJudgment.obj" ".\Debug\Judgment.obj" ".\Debug\LifeMeterBar.obj" ".\Debug\LifeMeterBattery.obj" ".\Debug\LyricDisplay.obj" ".\Debug\NoteDisplay.obj" ".\Debug\NoteField.obj" ".\Debug\PercentageDisplay.obj" ".\Debug\Player.obj" ".\Debug\ProTimingDisplay.obj" ".\Debug\ReceptorArrow.obj" ".\Debug\ReceptorArrowRow.obj" ".\Debug\ScoreDisplay.obj" ".\Debug\ScoreDisplayBattle.obj" ".\Debug\ScoreDisplayNormal.obj" ".\Debug\ScoreDisplayOni.obj" ".\Debug\ScoreDisplayPercentage.obj" ".\Debug\ScoreDisplayRave.obj" ".\Debug\RageBitmapTexture.obj" ".\Debug\RageDisplay.obj" ".\Debug\RageDisplay_D3D.obj" ".\Debug\RageDisplay_Null.obj" ".\Debug\RageException.obj" ".\Debug\RageFile.obj" ".\Debug\RageFileDriver.obj" ".\Debug\RageFileDriverDirect.obj" ".\Debug\RageFileDriverDirectHelpers.obj" ".\Debug\RageFileDriverZip.obj" ".\Debug\RageFileManager.obj" ".\Debug\RageInput.obj" ".\Debug\RageInputDevice.obj" ".\Debug\RageLog.obj" ".\Debug\RageMath.obj" ".\Debug\RageModelGeometry.obj" ".\Debug\RageSound.obj" ".\Debug\RageSoundManager.obj" ".\Debug\RageSoundPosMap.obj" ".\Debug\RageSoundReader_FileReader.obj" ".\Debug\RageSoundReader_MP3.obj" ".\Debug\RageSoundReader_Preload.obj" ".\Debug\RageSoundReader_Resample.obj" ".\Debug\RageSoundReader_Resample_Fast.obj" ".\Debug\RageSoundReader_Resample_Good.obj" ".\Debug\RageSoundReader_Vorbisfile.obj" ".\Debug\RageSoundReader_WAV.obj" ".\Debug\RageSoundResampler.obj" ".\Debug\RageSurface.obj" ".\Debug\RageSurface_Load.obj" ".\Debug\RageSurface_Load_BMP.obj" ".\Debug\RageSurface_Load_GIF.obj" ".\Debug\RageSurface_Load_JPEG.obj" ".\Debug\RageSurface_Load_PNG.obj" ".\Debug\RageSurface_Load_XPM.obj" ".\Debug\RageSurface_Save_BMP.obj" ".\Debug\RageSurfaceUtils.obj" ".\Debug\RageSurfaceUtils_Palettize.obj" ".\Debug\RageTexture.obj" ".\Debug\RageTextureID.obj" ".\Debug\RageTextureManager.obj" ".\Debug\RageThreads.obj" ".\Debug\RageTimer.obj" ".\Debug\RageUtil.obj" ".\Debug\RageUtil_BackgroundLoader.obj" ".\Debug\RageUtil_CharConversions.obj" ".\Debug\RageUtil_FileDB.obj" ".\Debug\ezsockets.obj" ".\Debug\SDL_dither.obj" ".\Debug\SDL_rotozoom.obj" ".\Debug\SDL_SaveJPEG.obj" ".\Debug\SDL_utils.obj" ".\Debug\get.obj" ".\Debug\maketables.obj" ".\Debug\pcre.obj" ".\Debug\study.obj" ".\Debug\Actor.obj" ".\Debug\ActorCommands.obj" ".\Debug\ActorFrame.obj" ".\Debug\ActorScroller.obj" ".\Debug\ActorUtil.obj" ".\Debug\BitmapText.obj" ".\Debug\Model.obj" ".\Debug\ModelManager.obj" ".\Debug\ModelTypes.obj" ".\Debug\Sprite.obj" ".\Debug\AnnouncerManager.obj" ".\Debug\Bookkeeper.obj" ".\Debug\CryptManager.obj" ".\Debug\FontManager.obj" ".\Debug\GameManager.obj" ".\Debug\GameSoundManager.obj" ".\Debug\GameState.obj" ".\Debug\InputFilter.obj" ".\Debug\InputMapper.obj" ".\Debug\InputQueue.obj" ".\Debug\LightsManager.obj" ".\Debug\MemoryCardManager.obj" ".\Debug\NetworkSyncManager.obj" ".\Debug\NetworkSyncServer.obj" ".\Debug\NoteSkinManager.obj" ".\Debug\PrefsManager.obj" ".\Debug\ProfileManager.obj" ".\Debug\ScreenManager.obj" ".\Debug\SongManager.obj" ".\Debug\ThemeManager.obj" ".\Debug\UnlockSystem.obj" ".\Debug\CryptBn.obj" ".\Debug\CryptHelpers.obj" ".\Debug\CryptMD5.obj" ".\Debug\CryptNoise.obj" ".\Debug\CryptPrime.obj" ".\Debug\CryptRand.obj" ".\Debug\CryptRSA.obj" ".\Debug\CryptSH512.obj" ".\Debug\CryptSHA.obj" ".\Debug\algebra.obj" ".\Debug\algparam.obj" ".\Debug\asn.obj" ".\Debug\cryptlib.obj" ".\Debug\files.obj" ".\Debug\filters.obj" ".\Debug\integer.obj" ".\Debug\iterhash.obj" ".\Debug\misc.obj" ".\Debug\modes.obj" ".\Debug\mqueue.obj" ".\Debug\nbtheory.obj" ".\Debug\oaep.obj" ".\Debug\osrng.obj" ".\Debug\pkcspad.obj" ".\Debug\pubkey.obj" ".\Debug\queue.obj" ".\Debug\randpool.obj" ".\Debug\rsa.obj" ".\Debug\sha.obj" ".\Debug\strciphr.obj" ] Creating command line "link.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000330.rsp"" Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000331.rsp" with contents [ /OUT:"../default.xbe" /stack:"0x20000" /debug /limitmem /testratings:4 /testname:"StepmaniaX" "\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\StepManiaXbox-debug.exe" ] Creating command line "imagebld.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000331.rsp" /nologo" Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000332.rsp" with contents [ "../default.xbe" "xe:\StepManiaXbox\StepManiaXbox-debug.xbe" ] Creating command line "xbecopy.exe @"c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\RSP000332.rsp" /nologo" Creating temporary file "c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT000333.bat" with contents [ @echo off disasm\mapconv .\Debug\StepManiaXbox-debug.map c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\StepMania.vdi ia32.vdi if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..." exit 1 :VCEnd ] Creating command line ""c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BAT000333.bat"" |
Output Window |
Compiling... StepMania.cpp StepMania.cpp(1147) : warning C4101: 'WsaData' : unreferenced local variable Performing Pre-Link Event... 'disasm\verinc' is not recognized as an internal or external command, operable program or batch file. verstub.cpp Linking... Creating Xbox Image... IMAGEBLD : warning IM1029: library XAPILIBD is unapproved IMAGEBLD : warning IM1029: library D3D8D is unapproved IMAGEBLD : warning IM1029: library D3DX8D is unapproved IMAGEBLD : warning IM1029: library XGRAPHCD is unapproved IMAGEBLD : warning IM1029: library DSOUNDD is unapproved IMAGEBLD : warning IM1029: library DMUSICD is unapproved IMAGEBLD : warning IM1029: library XNETD is unapproved IMAGEBLD : warning IM1029: library LIBCPMTD is unapproved IMAGEBLD : warning IM1029: library LIBCMTD is unapproved IMAGEBLD : warning IM1029: library XKBD is unapproved IMAGEBLD : warning IM1043: feature XMOUSE is unapproved IMAGEBLD : warning IM1030: this image may not be accepted for certification Copying files to the Xbox... Performing Post-Build Event... 'disasm\mapconv' is not recognized as an internal or external command, operable program or batch file. Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..." |
Results |
Build log was saved at "file://c:\Program Files\Microsoft Xbox SDK\Samples\xbox\video\step_39\src\src\Debug\BuildLog.htm" StepMania - 1 error(s), 13 warning(s) |