Defines for the Player class.
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Defines |
#define | DEFAULT_PLAYFIELD_WIDTH 10 |
#define | DEFAULT_PLAYFIELD_HEIGHT 20 |
#define | DEFAULT_PLAYFIELD_SCALE 10 |
#define | DEFAULT_CUBE_ANGLE 10 |
#define | DEFAULT_PLAYFIELD_DX 0 |
#define | DEFAULT_PLAYFIELD_DY 0 |
#define | DEFAULT_MAX_PLAYLINES 30 |
#define | DEFAULT_ATTACK_RATE 3 |
#define | DEFAULT_POWERUP_RATE 5 |
#define | MIN_PLAYFIELD_WIDTH 10 |
#define | MIN_PLAYFIELD_HEIGHT 20 |
#define | MIN_PLAYFIELD_SCALE 1 |
#define | MIN_CUBE_ANGLE 0 |
#define | MAX_PLAYFIELD_WIDTH 30 |
#define | MAX_PLAYFIELD_HEIGHT 20 |
#define | MAX_PLAYFIELD_SCALE 15 |
#define | MAX_PLAYFIELD_DELTA 995 |
#define | MAX_ACQUIRED_POWERUPS 3 |
#define | MAX_POWERUP_EFFECTS 2 |
Detailed Description
Defines for the Player class.
- Author:
- Cale Scholl / calvinss4
Definition in file defines_Player.h.