A tetris piece. More...
#include <TetrisPiece.h>
Public Member Functions | |
const TetrisPieceDesc & | GetPieceDescription () |
TetrisPieceId | GetPieceId () |
PowerupId | GetPowerupId () |
int | GetRotation () |
int | GetX () |
int | GetY () |
void | InitPiece (TetrisPieceId id, int width=0) |
void | SetPowerupId (PowerupId id) |
void | SetRotation (int rot) |
void | SetX (int xval) |
void | SetY (int yval) |
void | IncrementDownCounter () |
bool | IsAccelEnabled () |
Static Public Member Functions | |
static TetrisPieceId | GetNextId () |
A tetris piece.
Definition at line 63 of file TetrisPiece.h.