Variables

code/source/globals.cpp File Reference

#include <wiiuse/wpad.h>
#include <gcmodplay.h>
#include "Player.h"
#include "Options.h"
#include "Color.h"

Go to the source code of this file.

Variables

Optionsg_options
 the global options
TetrisPieceDesc g_pieceDesc [TETRISPIECE_ID_MAX][4]
 Pieces have up to 4 possible rotations.
Playerg_players
 the player instances
MODPlay g_modPlay
 used for playing the game music
bool g_isEditMode = false
 true when editing the playfield
bool g_isClassicMode = false
 classic mode
int g_tcycMenu
 the current menu state
Mtx g_view
 the global view matrix
vec3w_t g_wiiacc [MAX_PLAYERS]
 wiimote acceleration data
expansion_t g_wiiexp [MAX_PLAYERS]
 wiimote expansion-controller data
int g_totalPowerups
 The total number of powerup classes (determined at runtime).
ColorGradient g_cubeGradients [COLOR_ID_MAX]
 gradients for coloring the face of a tetris piece block

Detailed Description

Author:
Cale Scholl / calvinss4

Definition in file globals.cpp.


Variable Documentation

Initial value:
 
{
  {{255, 255, 64, 255}, {128, 128, 0, 255}, {64, 64, 0, 255}},    
  {{64, 255, 255, 255}, {0, 128, 128, 255}, {0, 64, 64, 255}},    
  {{64, 255, 64, 255}, {0, 128, 0, 255}, {0, 64, 0, 255}},        
  {{255, 64, 64, 255}, {128, 0, 0, 255}, {64, 0, 0, 255}},        
  {{255, 128, 64, 255}, {128, 64, 0, 255}, {64, 32, 0, 255}},     
  {{64, 64, 255, 255}, {0, 0, 128, 255}, {0, 0, 64, 255}},        
  {{255, 64, 255, 255}, {128, 0, 128, 255}, {64, 0, 64, 255}},    
  {{200, 150, 100, 255}, {150, 100, 50, 255}, {100, 50, 0, 255}}, 
  {{100, 100, 100, 255}, {50, 50, 50, 255}, {25, 25, 25, 255}},   
  {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}}                      
  
}

gradients for coloring the face of a tetris piece block

Definition at line 44 of file globals.cpp.

TetrisPieceDesc g_pieceDesc[TETRISPIECE_ID_MAX][4]

Pieces have up to 4 possible rotations.

static description of every tetris piece for all 4 rotations

Definition at line 32 of file globals.cpp.