Public Member Functions | Protected Member Functions

BigHandPowerup Class Reference

A powerup used to obscure the player's view. More...

#include <BigHandPowerup.h>

Inheritance diagram for BigHandPowerup:
Powerup

List of all members.

Public Member Functions

virtual PowerupId GetPowerupId ()
 The unique PowerupId representing this powerup.
virtual GuiImageData * GetImageData ()
 The image associated with this powerup.
virtual string * GetHelpText ()
 A description of this powerup used in the menu.

Protected Member Functions

virtual PowerupGetInstance ()
 Returns a new powerup instance.
virtual void StartEffect (u8 player)
 Returns a static powerup instance.
virtual void StopEffect (u8 player)
 Allow more than one BigHandPowerup to be in effect at the same time.

Detailed Description

A powerup used to obscure the player's view.

Definition at line 7 of file BigHandPowerup.h.


Member Function Documentation

void BigHandPowerup::StopEffect ( u8  player  )  [protected, virtual]

Allow more than one BigHandPowerup to be in effect at the same time.

This function assumes this powerup has already been removed from the powerup effect queue. If another BigHandPowerup is in the queue then allow that one to stop the effect.

Implements Powerup.

Definition at line 28 of file BigHandPowerup.cpp.


The documentation for this class was generated from the following files:
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