<!--Converted to ANM2 by Gibbed.Rebirth.ConvertAnimations-->
<AnimatedActor>
  <Content>
    <Spritesheets>
      <Spritesheet Path="monsters\rebirth\monster_243_conjoined spitty.png" Id="0" />
    </Spritesheets>
    <Layers>
      <Layer Name="body" Id="0" SpritesheetId="0" />
    </Layers>
    <Nulls>
      <Null Id="0" Name="OverlayEffect" />
    </Nulls>
    <Events />
  </Content>
  <Animations DefaultAnimation="Move Hori">
    <Animation Name="Move Hori" FrameNum="12" Loop="True">
      <RootAnimation>
        <Frame XPosition="0" YPosition="0" Delay="12" Visible="True" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="False" />
      </RootAnimation>
      <LayerAnimations>
        <LayerAnimation LayerId="0" Visible="True">
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        </LayerAnimation>
      </LayerAnimations>
      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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        </NullAnimation>
      </NullAnimations>
      <Triggers />
    </Animation>
    <Animation Name="Appear" FrameNum="19" Loop="False">
      <RootAnimation>
        <Frame XPosition="0" YPosition="0" Delay="19" Visible="True" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="False" />
      </RootAnimation>
      <LayerAnimations>
        <LayerAnimation LayerId="0" Visible="True">
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        </LayerAnimation>
      </LayerAnimations>
      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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        </NullAnimation>
      </NullAnimations>
      <Triggers />
    </Animation>
    <Animation Name="Move Vert" FrameNum="24" Loop="True">
      <RootAnimation>
        <Frame XPosition="0" YPosition="0" Delay="24" Visible="True" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="False" />
      </RootAnimation>
      <LayerAnimations>
        <LayerAnimation LayerId="0" Visible="True">
          <Frame XPosition="0" YPosition="3" XPivot="32" YPivot="38" Width="64" Height="64" XScale="100" YScale="100" Delay="2" Visible="True" XCrop="192" YCrop="64" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="True" />
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        </LayerAnimation>
      </LayerAnimations>
      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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        </NullAnimation>
      </NullAnimations>
      <Triggers />
    </Animation>
    <Animation Name="Attack Hori" FrameNum="16" Loop="False">
      <RootAnimation>
        <Frame XPosition="0" YPosition="0" Delay="16" Visible="True" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="False" />
      </RootAnimation>
      <LayerAnimations>
        <LayerAnimation LayerId="0" Visible="True">
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      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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      </NullAnimations>
      <Triggers />
    </Animation>
    <Animation Name="Attack Down" FrameNum="16" Loop="False">
      <RootAnimation>
        <Frame XPosition="0" YPosition="0" Delay="16" Visible="True" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="False" />
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        <NullAnimation NullId="0" Visible="True">
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      </NullAnimations>
      <Triggers />
    </Animation>
  </Animations>
</AnimatedActor>