<!-- Basement=1, Caves=2, Depths=3, Womb=4, Sheol=5, Chest=6 -->
<!-- altStage: Cellar, Catacombs, Necropolis, Utero, Cathedral, Darkroom -->
<fxLayers gfxroot="resources/gfx/">
 <fx id="0" path="backdrop/8bitclouds_64.png" numLayers="3" xMin="0.1" xMax="1" yMin="-0.5" yMax="0.5" layer="foreground" stage="3" anyAlt="true" /> <!-- use for depths -->
 <fx id="1" path="backdrop/8bitclouds_642.png" numLayers="5" xMin="0" xMax="5" yMin="-5" yMax="5" layer="background" stage="4" anyAlt="true" onlyDefaultBackdrop="true"/> <!-- use for womb/utero -->
 <fx id="2" path="Overlays/fx_grid.png" numLayers="1" xMin="0" yMin="0" xMax="100" yMax="100" layer="foreground" stage="1" anyAlt="true" parallax="0.025">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Basement/1x1_overlay_2.png" roomsize="0"/>
	<gfx path="Overlays/Basement/1x1_overlay_3.png" roomsize="0"/>
	<gfx path="Overlays/Basement/1x1_overlay_4.png" roomsize="0"/>
	<gfx path="Overlays/Basement/1x1_overlay_5.png" roomsize="0"/>
	<gfx path="Overlays/Basement/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Basement/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Basement/2x1_overlay_2.png" roomsize="2"/>
	<gfx path="Overlays/Basement/2x1_overlay_3.png" roomsize="2"/>
	<gfx path="Overlays/Basement/2x1_overlay_4.png" roomsize="2"/>
	<gfx path="Overlays/Basement/2x1_overlay_5.png" roomsize="2"/>
	<gfx path="Overlays/Basement/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Basement/1x2_overlay_2.png" roomsize="1"/>
	<gfx path="Overlays/Basement/1x2_overlay_3.png" roomsize="1"/>
	<gfx path="Overlays/Basement/1x2_overlay_4.png" roomsize="1"/>
	<gfx path="Overlays/Basement/1x2_overlay_5.png" roomsize="1"/>
	<gfx path="Overlays/Basement/2x2_overlay_1.png" roomsize="3"/>
	<gfx path="Overlays/Basement/2x2_overlay_2.png" roomsize="3"/>
	<gfx path="Overlays/Basement/2x2_overlay_3.png" roomsize="3"/>
	<gfx path="Overlays/Basement/2x2_overlay_4.png" roomsize="3"/>
	<gfx path="Overlays/Basement/2x2_overlay_5.png" roomsize="3"/>
 </fx>
 <fx id="3" path="backdrop/Effect_DarkRoom.png" numLayers="1" xMin="0.1" xMax="1" yMin="-0.5" yMax="0.5" layer="behind" stage="6" altStage="false" />
 <fx id="4" path="backdrop/8bitclouds_64.png" numLayers="3" xMin="0.1" xMax="1" yMin="-0.5" yMax="0.5" layer="foreground" stage="6" altStage="false" />
 <fx id="5" path="Overlays/fx_grid.png" numLayers="1" xMin="-10" yMin="-10" xMax="10" yMax="10" layer="foreground" stage="2" anyAlt="true" parallax="0.025">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Caves/1x1_overlay_2.png" roomsize="0"/>
	<gfx path="Overlays/Caves/1x1_overlay_3.png" roomsize="0"/>
	<gfx path="Overlays/Caves/1x1_overlay_4.png" roomsize="0"/>
	<gfx path="Overlays/Caves/1x1_overlay_5.png" roomsize="0"/>
	<gfx path="Overlays/Caves/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Caves/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Caves/2x1_overlay_2.png" roomsize="2"/>
	<gfx path="Overlays/Caves/2x1_overlay_3.png" roomsize="2"/>
	<gfx path="Overlays/Caves/2x1_overlay_4.png" roomsize="2"/>
	<gfx path="Overlays/Caves/2x1_overlay_5.png" roomsize="2"/>
	<gfx path="Overlays/Caves/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Caves/1x2_overlay_2.png" roomsize="1"/>
	<gfx path="Overlays/Caves/1x2_overlay_3.png" roomsize="1"/>
	<gfx path="Overlays/Caves/1x2_overlay_4.png" roomsize="1"/>
	<gfx path="Overlays/Caves/1x2_overlay_5.png" roomsize="1"/>
	<gfx path="Overlays/Caves/2x2_overlay_1.png" roomsize="3"/>
	<gfx path="Overlays/Caves/2x2_overlay_2.png" roomsize="3"/>
	<gfx path="Overlays/Caves/2x2_overlay_3.png" roomsize="3"/>
	<gfx path="Overlays/Caves/2x2_overlay_4.png" roomsize="3"/>
	<gfx path="Overlays/Caves/2x2_overlay_5.png" roomsize="3"/>
 </fx>
 <fx id="6" path="Overlays/fx_grid.png" numLayers="1" xMin="-10" yMin="-10" xMax="10" yMax="10" layer="foreground" stage="3" anyAlt="true" parallax="0.025">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Depths/1x1_overlay_2.png" roomsize="0"/>
	<gfx path="Overlays/Depths/1x1_overlay_3.png" roomsize="0"/>
	<gfx path="Overlays/Depths/1x1_overlay_4.png" roomsize="0"/>
	<gfx path="Overlays/Depths/1x1_overlay_5.png" roomsize="0"/>
	<gfx path="Overlays/Depths/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Depths/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Depths/2x1_overlay_2.png" roomsize="2"/>
	<gfx path="Overlays/Depths/2x1_overlay_3.png" roomsize="2"/>
	<gfx path="Overlays/Depths/2x1_overlay_4.png" roomsize="2"/>
	<gfx path="Overlays/Depths/2x1_overlay_5.png" roomsize="2"/>
	<gfx path="Overlays/Depths/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Depths/1x2_overlay_2.png" roomsize="1"/>
	<gfx path="Overlays/Depths/1x2_overlay_3.png" roomsize="1"/>
	<gfx path="Overlays/Depths/1x2_overlay_4.png" roomsize="1"/>
	<gfx path="Overlays/Depths/1x2_overlay_5.png" roomsize="1"/>
	<gfx path="Overlays/Depths/2x2_overlay_1.png" roomsize="3"/>
	<gfx path="Overlays/Depths/2x2_overlay_2.png" roomsize="3"/>
	<gfx path="Overlays/Depths/2x2_overlay_3.png" roomsize="3"/>
	<gfx path="Overlays/Depths/2x2_overlay_4.png" roomsize="3"/>
	<gfx path="Overlays/Depths/2x2_overlay_5.png" roomsize="3"/>
 </fx>
 <fx id="7" path="Overlays/fx_grid.png" numLayers="1" xMin="-10" yMin="-10" xMax="10" yMax="10" layer="foreground" stage="4" anyAlt="true" parallax="0.02">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Womb/1x1_overlay_2.png" roomsize="0"/>
	<gfx path="Overlays/Womb/1x1_overlay_3.png" roomsize="0"/>
	<gfx path="Overlays/Womb/1x1_overlay_4.png" roomsize="0"/>
	<gfx path="Overlays/Womb/1x1_overlay_5.png" roomsize="0"/>
	<gfx path="Overlays/Womb/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Womb/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Womb/2x1_overlay_2.png" roomsize="2"/>
	<gfx path="Overlays/Womb/2x1_overlay_3.png" roomsize="2"/>
	<gfx path="Overlays/Womb/2x1_overlay_4.png" roomsize="2"/>
	<gfx path="Overlays/Womb/2x1_overlay_5.png" roomsize="2"/>
	<gfx path="Overlays/Womb/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Womb/1x2_overlay_2.png" roomsize="1"/>
	<gfx path="Overlays/Womb/1x2_overlay_3.png" roomsize="1"/>
	<gfx path="Overlays/Womb/1x2_overlay_4.png" roomsize="1"/>
	<gfx path="Overlays/Womb/1x2_overlay_5.png" roomsize="1"/>
	<gfx path="Overlays/Womb/2x2_overlay_1.png" roomsize="3"/>
	<gfx path="Overlays/Womb/2x2_overlay_2.png" roomsize="3"/>
	<gfx path="Overlays/Womb/2x2_overlay_3.png" roomsize="3"/>
	<gfx path="Overlays/Womb/2x2_overlay_4.png" roomsize="3"/>
	<gfx path="Overlays/Womb/2x2_overlay_5.png" roomsize="3"/>
 </fx>
 <fx id="8" path="Overlays/fx_grid.png" numLayers="1" xMin="-10" yMin="-10" xMax="10" yMax="10" layer="foreground" stage="6" altStage="true" parallax="0.02">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Chest/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Chest/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Chest/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Chest/2x2_overlay_1.png" roomsize="3"/>
 </fx>
 <fx id="9" path="Overlays/fx_grid.png" numLayers="1" xMin="-10" yMin="-10" xMax="10" yMax="10" layer="foreground" stage="5" altStage="true" parallax="0.02">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Cathedral/1x1_overlay_2.png" roomsize="0"/>
	<gfx path="Overlays/Cathedral/1x1_overlay_3.png" roomsize="0"/>
	<gfx path="Overlays/Cathedral/1x1_overlay_4.png" roomsize="0"/>
	<gfx path="Overlays/Cathedral/1x1_overlay_5.png" roomsize="0"/>
	<gfx path="Overlays/Cathedral/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Cathedral/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Cathedral/2x1_overlay_2.png" roomsize="2"/>
	<gfx path="Overlays/Cathedral/2x1_overlay_3.png" roomsize="2"/>
	<gfx path="Overlays/Cathedral/2x1_overlay_4.png" roomsize="2"/>
	<gfx path="Overlays/Cathedral/2x1_overlay_5.png" roomsize="2"/>
	<gfx path="Overlays/Cathedral/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Cathedral/1x2_overlay_2.png" roomsize="1"/>
	<gfx path="Overlays/Cathedral/1x2_overlay_3.png" roomsize="1"/>
	<gfx path="Overlays/Cathedral/1x2_overlay_4.png" roomsize="1"/>
	<gfx path="Overlays/Cathedral/1x2_overlay_5.png" roomsize="1"/>
	<gfx path="Overlays/Cathedral/2x2_overlay_1.png" roomsize="3"/>
	<gfx path="Overlays/Cathedral/2x2_overlay_2.png" roomsize="3"/>
	<gfx path="Overlays/Cathedral/2x2_overlay_3.png" roomsize="3"/>
	<gfx path="Overlays/Cathedral/2x2_overlay_4.png" roomsize="3"/>
	<gfx path="Overlays/Cathedral/2x2_overlay_5.png" roomsize="3"/>
 </fx>
 <fx id="10" path="Overlays/fx_grid.png" numLayers="1" xMin="-10" yMin="-10" xMax="10" yMax="10" layer="foreground" stage="6" altStage="false" parallax="0.02">
	<!-- Graphics replacements -->
	<gfx path="Overlays/Sheol/1x1_overlay_2.png" roomsize="0"/>
	<gfx path="Overlays/Sheol/1x1_overlay_3.png" roomsize="0"/>
	<gfx path="Overlays/Sheol/1x1_overlay_4.png" roomsize="0"/>
	<gfx path="Overlays/Sheol/1x1_overlay_5.png" roomsize="0"/>
	<gfx path="Overlays/Sheol/1x1_overlay_1.png" roomsize="0"/>
	<gfx path="Overlays/Sheol/2x1_overlay_1.png" roomsize="2"/>
	<gfx path="Overlays/Sheol/2x1_overlay_2.png" roomsize="2"/>
	<gfx path="Overlays/Sheol/2x1_overlay_3.png" roomsize="2"/>
	<gfx path="Overlays/Sheol/2x1_overlay_4.png" roomsize="2"/>
	<gfx path="Overlays/Sheol/2x1_overlay_5.png" roomsize="2"/>
	<gfx path="Overlays/Sheol/1x2_overlay_1.png" roomsize="1"/>
	<gfx path="Overlays/Sheol/1x2_overlay_2.png" roomsize="1"/>
	<gfx path="Overlays/Sheol/1x2_overlay_3.png" roomsize="1"/>
	<gfx path="Overlays/Sheol/1x2_overlay_4.png" roomsize="1"/>
	<gfx path="Overlays/Sheol/1x2_overlay_5.png" roomsize="1"/>
	<gfx path="Overlays/Sheol/2x2_overlay_1.png" roomsize="3"/>
	<gfx path="Overlays/Sheol/2x2_overlay_2.png" roomsize="3"/>
	<gfx path="Overlays/Sheol/2x2_overlay_3.png" roomsize="3"/>
	<gfx path="Overlays/Sheol/2x2_overlay_4.png" roomsize="3"/>
	<gfx path="Overlays/Sheol/2x2_overlay_5.png" roomsize="3"/>
 </fx>
</fxLayers>
<fxRays>
 <rayGroup xMin="-150" xMax="150" topParallax="-0.025" bottomParallax="-0.08" rayLength="250" raySpacing="-55" perspective="1.5" stages="1a,1b">
  <fxRay opacity="0.7" animationSpeed="0.01" path="backdrop/fx_ray.png"/>
  <fxRay opacity="0.7" animationSpeed="0.01" path="backdrop/fx_ray_2.png"/>
  <fxRay opacity="0.7" animationSpeed="0.01" path="backdrop/fx_ray.png"/>
 </rayGroup>
 <rayGroup xMin="-250" xMax="250" topParallax="-0.025" bottomParallax="-0.08" rayLength="200" raySpacing="-55" perspective="1.5" stages="1a,1b">
  <fxRay opacity="0.6" animationSpeed="0.01" path="backdrop/fx_ray_2.png"/>
  <fxRay opacity="0.6" animationSpeed="0.005" path="backdrop/fx_ray.png"/>
  <fxRay opacity="0.6" animationSpeed="0.005" path="backdrop/fx_ray_2.png"/>
  <fxRay opacity="0.6" animationSpeed="0.01" path="backdrop/fx_ray.png"/>
  <fxRay opacity="0.6" animationSpeed="0.01" path="backdrop/fx_ray_2.png"/>
 </rayGroup>
  <rayGroup xMin="-150" xMax="150" topParallax="-0.025" bottomParallax="-0.08" rayLength="250" raySpacing="-55" perspective="2" stages="5ab">
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_3.png"/>
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_4.png"/>
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_3.png"/>
 </rayGroup>
  <rayGroup xMin="-250" xMax="250" topParallax="-0.025" bottomParallax="-0.08" rayLength="200" raySpacing="-55" perspective="2" stages="5ab">
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_4.png"/>
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_3.png"/>
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_4.png"/>
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_3.png"/>
  <fxRay opacity="1" animationSpeed="0.01" path="backdrop/fx_ray_4.png"/>
 </rayGroup>
</fxRays>
