<!--
	Challenge Format:
* name = challenge name
* id = challenge id
* startingitems = comma separated (nospace) item ids that will be added at the start
* startingtrinkets = comma separated (nospace) trinket ids that will be added at the start (max 2)
* startingpill = effect id of the starting pill (-1 for no pill | default)
* startingcard = card id of the starting card (can include runes) (-1 for random tarot card, 0 for no card | default)
* playertype = player type id for player type to start with (0 for Isaac | default)
* endstage = the last stage of the challenge (use eLevelStage ids)
* roomfilter = list of room ids to not be generated in challenge [Not all room ids can be used] (NORMAL - 1, Shop - 2, Error - 3, Treasure - 4, Boss - 5, Miniboss - 6, Secret - 7, SuperSecret - 8, Arcade - 9, Curse - 10, Challenge - 11, Library - 12, Sacrifice - 13, Devil - 14, Angel - 15, Dungeon - 16, Bossrush - 17, Isaacs - 18, Barren - 19, Chest - 20, Dice - 21, BMarket - 22).
* cursefilter = bitmask for curses to be removed (Darkness = 1, Labyrinth = 2, Lost = 4, Unknown = 8, Cursed = 16)
* getcurse = bitmask for curses to be forced (Same id's as curse filter)
* achievements = list of achievement ids that are required to be able to play the challenge
* altpath = alternative floor for light/dark path (isaac/satan)
* canshoot = determines if player can shoot (true | default)
* soulhp = add soul hp
* blackhp = add black hp
* maxdamage = maximal damage or more
* minfirerate = minimal fire rate or less
* minshotspeed = minimal shot speed or less
-->
<challenges version="1">
	<challenge name="!Burning" id="1" endstage="8" startingitems="289" canshoot="false" roomfilter="4" />
	<challenge name="!Spilled" id="2" startingitems="317,330,224" endstage="8" roomfilter="4" />
	<challenge name="!TasteRainbow" id="3" startingitems="191,191,191,174,174" endstage="6" roomfilter="4" />
	<challenge name="!DATABEND" id="4" startingitems="258,29,30,30,30,30,30,30,30,30,30,30" endstage="9" roomfilter="4" altpath="false"/>
	<challenge name="!Mr. Burst" id="5" startingitems="120,52,330,255,255,255,255,255,255,255,255,255,255,255,255,106,221" endstage="8" roomfilter="4" playertype="1" />
	<challenge name="!QueenB" id="6" startingitems="234,170" endstage="8" roomfilter="4" canshoot="false"  />
	<challenge name="!WhatGoesAround" id="8" startingitems="338,4,63,116" canshoot="false" endstage="6" roomfilter="4" altpath="true" />
	<challenge name="!Mildstone" id="7" startingitems="118,153,330" endstage="8" roomfilter="4" />
	<challenge name="!CockEyed" id="9" startingitems="167,167,247" canshoot="false" endstage="8" roomfilter="4" />
	<challenge name="!Gypsy" id="10" startingitems="295,94,94,94,302,24,109" canshoot="false" startingtrinkets="15" endstage="8" />
	<challenge name="!User Friendly" id="11" startingitems="267,267,267,267,247" endstage="9" roomfilter="4" altpath="false" />
	<challenge name="!pl
	HorseManForADay" id="12" startingitems="130" canshoot="false" endstage="8" roomfilter="4" />
	<challenge name="!Junky" id="13" startingitems="13,14,70,143,240,345,102" endstage="8" roomfilter="4" canshoot="true" />
	<challenge name="!Bitsy" id="14" startingitems="88,247,247,247" canshoot="false" endstage="6" roomfilter="4" />
	<challenge name="!Watchback" id="15" startingitems="149,55,46,46,46" endstage="6" roomfilter="4" />
	<challenge name="!ColdBlood" id="16" startingitems="172,172,185,223" endstage="6" playertype="4" canshoot="false" roomfilter="4" />
	<challenge name="!Disoriented" id="17" startingitems="20,206,206,14,14,340" endstage="8" roomfilter="4" />
	<challenge name="!BackFired" id="18" startingitems="6,310,257,273" endstage="6" roomfilter="4" />
	<challenge name="!Tornado" id="19" startingitems="114,87,233,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,46,46,46,46,46,46,46,46,46,46,46,46" endstage="9" roomfilter="4" altpath="true" />
	<challenge name="!Heretic" id="20" endstage="9" startingitems="35,259,241,216" playertype="10" />
</challenges>