<!--Converted to ANM2 by Gibbed.Rebirth.ConvertAnimations-->
<AnimatedActor>
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    <Spritesheets>
      <Spritesheet Path="monsters\baddies\apespit_turret.png" Id="0" />
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    </Layers>
    <Nulls>
      <Null Id="0" Name="OverlayEffect" />
      <Null Id="1" Name="Bullet" />
    </Nulls>
    <Events>
      <Event Id="0" Name="Shoot" />
    </Events>
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      <RootAnimation>
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      <LayerAnimations>
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      <NullAnimations>
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