<!--Converted to ANM2 by Gibbed.Rebirth.ConvertAnimations-->
<AnimatedActor>
  <Content>
    <Spritesheets>
      <Spritesheet Path="monsters\baddies\monster_205-1_hoarder.png" Id="0" />
    </Spritesheets>
    <Layers>
      <Layer Name="body" Id="0" SpritesheetId="0" />
    </Layers>
    <Nulls>
      <Null Id="0" Name="OverlayEffect" />
    </Nulls>
    <Events>
      <Event Id="0" Name="Lay" />
    </Events>
  </Content>
  <Animations DefaultAnimation="Idle">
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      <RootAnimation>
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      </RootAnimation>
      <LayerAnimations>
        <LayerAnimation LayerId="0" Visible="True">
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        </LayerAnimation>
      </LayerAnimations>
      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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        </NullAnimation>
      </NullAnimations>
      <Triggers />
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      <RootAnimation>
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      <LayerAnimations>
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        </LayerAnimation>
      </LayerAnimations>
      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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        </NullAnimation>
      </NullAnimations>
      <Triggers />
    </Animation>
    <Animation Name="Lay Egg" FrameNum="45" Loop="False">
      <RootAnimation>
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      <NullAnimations>
        <NullAnimation NullId="0" Visible="True">
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