void OnRender(render::Renderer::Ref &Drawer, i32 X, i32 Y)
TextBlock(i32 X, i32 Y, String Text)
void OnInput(u64 Down, u64 Up, u64 Held, Touch Pos)
void SetFont(String font_name)
void SetColor(Color Color)
void SetText(String Text)
Definition: elm_TextBlock.hpp:20