28 void SetOnInput(std::function<
void(u64 Down, u64 Up, u64 Held,
Touch Pos)> Callback);
29 std::function<void(u64 Down, u64 Up, u64 Held, Touch Pos)>
GetOnInput();
30 void AddThread(std::function<
void()> Callback);
44 std::function<void(u64, u64, u64, Touch)> onipt;
45 std::vector<std::function<void()>> thds;
Definition: ui_Types.hpp:24
Definition: ui_Types.hpp:38
void AddThread(std::function< void()> Callback)
void SimulateTouch(Touch Custom)
Color GetBackgroundColor()
sdl2::Texture GetBackgroundImageTexture()
void SetBackgroundColor(Color Color)
SDL_Texture * Texture
Definition: sdl2_Types.hpp:11
Touch GetSimulatedTouch()
#define PU_SMART_CTOR(type)
Definition: pu_Macros.hpp:8
Definition: ui_Container.hpp:20
std::vector< std::function< void()> > GetAllThreads()
void SetOnInput(std::function< void(u64 Down, u64 Up, u64 Held, Touch Pos)> Callback)
Definition: ui_Layout.hpp:20
void SetBackgroundImage(std::string Path)
std::function< void(u64 Down, u64 Up, u64 Held, Touch Pos)> GetOnInput()
bool HasBackgroundImage()