#include <pu/ui/ui_Types.hpp>
#include <pu/ui/render/render_SDL2.hpp>
#include <string>
#include <fstream>
#include <vector>
Go to the source code of this file.
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sdl2::Renderer | pu::ui::render::GetMainRenderer () |
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sdl2::Window | pu::ui::render::GetMainWindow () |
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sdl2::Surface | pu::ui::render::GetMainSurface () |
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std::pair< u32, u32 > | pu::ui::render::GetDimensions () |
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void | pu::ui::render::AddSharedFont (String font_name, u32 font_size, PlSharedFontType type) |
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void | pu::ui::render::AddAllSharedFonts (String font_name, u32 font_size) |
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void | pu::ui::render::AddFontFile (String font_name, u32 font_size, String path) |
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void | pu::ui::render::AddDefaultFontFromShared (u32 font_size) |
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void | pu::ui::render::AddDefaultFontFromFile (u32 font_size, String path) |
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sdl2::Texture | pu::ui::render::RenderText (String font_name, String Text, Color Color) |
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i32 | pu::ui::render::GetTextWidth (String font_name, String Text) |
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i32 | pu::ui::render::GetTextHeight (String font_name, String Text) |
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