Plutonium framework API  0.1
Simple UI framework for libnx and SDL2
pu::element::Button Class Reference

#include <Button.hpp>

Inheritance diagram for pu::element::Button:
pu::element::Element

Public Member Functions

 Button (u32 X, u32 Y, u32 Width, u32 Height, std::string Content, draw::Color TextColor, draw::Color Color)
 
 ~Button ()
 
u32 GetX ()
 
void SetX (u32 X)
 
u32 GetY ()
 
void SetY (u32 Y)
 
u32 GetWidth ()
 
void SetWidth (u32 Width)
 
u32 GetHeight ()
 
void SetHeight (u32 Height)
 
std::string GetContent ()
 
void SetContent (std::string Content)
 
draw::Color GetColor ()
 
void SetColor (draw::Color Color)
 
void SetContentFont (render::NativeFont Font)
 
void SetOnClick (std::function< void()> ClickCallback)
 
void OnRender (render::Renderer *Drawer)
 
void OnInput (u64 Down, u64 Up, u64 Held, bool Touch, bool Focus)
 
- Public Member Functions inherited from pu::element::Element
 Element ()
 
virtual ~Element ()
 
void ProcessInput (void *Lyt, u64 Down, u64 Up, u64 Held, bool Touch)
 
bool IsVisible ()
 
void SetVisible (bool Visible)
 
bool IsAffectedByFocus ()
 
void SetAffectedByFocus (bool Affected)
 
ElementGetFocusChangeElement (FocusChangeDirection Direction)
 
void SetFocusChangeElement (FocusChangeDirection Direction, Element *ToChange)
 

Additional Inherited Members

- Protected Attributes inherited from pu::element::Element
bool visible
 
bool afocus
 
Elementfup
 
Elementfdown
 
Elementfleft
 
Elementfright
 

Constructor & Destructor Documentation

◆ Button()

pu::element::Button::Button ( u32  X,
u32  Y,
u32  Width,
u32  Height,
std::string  Content,
draw::Color  TextColor,
draw::Color  Color 
)

◆ ~Button()

pu::element::Button::~Button ( )

Member Function Documentation

◆ GetColor()

draw::Color pu::element::Button::GetColor ( )

◆ GetContent()

std::string pu::element::Button::GetContent ( )

◆ GetHeight()

u32 pu::element::Button::GetHeight ( )
virtual

Implements pu::element::Element.

◆ GetWidth()

u32 pu::element::Button::GetWidth ( )
virtual

Implements pu::element::Element.

◆ GetX()

u32 pu::element::Button::GetX ( )
virtual

Implements pu::element::Element.

◆ GetY()

u32 pu::element::Button::GetY ( )
virtual

Implements pu::element::Element.

◆ OnInput()

void pu::element::Button::OnInput ( u64  Down,
u64  Up,
u64  Held,
bool  Touch,
bool  Focus 
)
virtual

Implements pu::element::Element.

◆ OnRender()

void pu::element::Button::OnRender ( render::Renderer Drawer)
virtual

Implements pu::element::Element.

◆ SetColor()

void pu::element::Button::SetColor ( draw::Color  Color)

◆ SetContent()

void pu::element::Button::SetContent ( std::string  Content)

◆ SetContentFont()

void pu::element::Button::SetContentFont ( render::NativeFont  Font)

◆ SetHeight()

void pu::element::Button::SetHeight ( u32  Height)

◆ SetOnClick()

void pu::element::Button::SetOnClick ( std::function< void()>  ClickCallback)

◆ SetWidth()

void pu::element::Button::SetWidth ( u32  Width)

◆ SetX()

void pu::element::Button::SetX ( u32  X)

◆ SetY()

void pu::element::Button::SetY ( u32  Y)

The documentation for this class was generated from the following file: