36 void OnInput(u64
Down, u64
Up, u64 Held,
bool Touch,
bool Focus);
void OnRender(render::Renderer *Drawer)
void SetImage(std::string Image)
Definition: Renderer.hpp:22
Definition: Button.hpp:18
Definition: Element.hpp:27
SDL_Texture * NativeTexture
Definition: SDL2.hpp:16
void SetHeight(u32 Height)
Image(u32 X, u32 Y, std::string Image)
void OnInput(u64 Down, u64 Up, u64 Held, bool Touch, bool Focus)