Plutonium framework API
0.1
Simple UI framework for libnx and SDL2
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This is the complete list of members for pu::render::Renderer, including all inherited members.
Finalize() | pu::render::Renderer | |
FinalizeRender() | pu::render::Renderer | |
HasInitialized() | pu::render::Renderer | |
HasRomFs() | pu::render::Renderer | |
Initialize() | pu::render::Renderer | |
InitializeRender(draw::Color Color) | pu::render::Renderer | |
RenderCircle(draw::Color Color, u32 X, u32 Y, u32 Radius) | pu::render::Renderer | |
RenderCircleFill(draw::Color Color, u32 X, u32 Y, u32 Radius) | pu::render::Renderer | |
RenderRectangle(draw::Color Color, u32 X, u32 Y, u32 Width, u32 Height) | pu::render::Renderer | |
RenderRectangleFill(draw::Color Color, u32 X, u32 Y, u32 Width, u32 Height) | pu::render::Renderer | |
RenderRoundedRectangle(draw::Color Color, u32 X, u32 Y, u32 Width, u32 Height, u32 Radius) | pu::render::Renderer | |
RenderRoundedRectangleFill(draw::Color Color, u32 X, u32 Y, u32 Width, u32 Height, u32 Radius) | pu::render::Renderer | |
RenderShadowSimple(u32 X, u32 Y, u32 Width, u32 Height, u32 BaseAlpha, u8 MainAlpha=255) | pu::render::Renderer | |
RenderTexture(NativeTexture Texture, u32 X, u32 Y, int AlphaMod=-1) | pu::render::Renderer | |
RenderTextureScaled(NativeTexture Texture, u32 X, u32 Y, u32 Width, u32 Height, int AlphaMod=-1) | pu::render::Renderer |