39 void OnInput(u64
Down, u64
Up, u64 Held,
bool Touch,
bool Focus);
Definition: Renderer.hpp:22
void SetColor(draw::Color General)
Font
Definition: Font.hpp:18
void OnInput(u64 Down, u64 Up, u64 Held, bool Touch, bool Focus)
TTF_Font * NativeFont
Definition: SDL2.hpp:17
Definition: Button.hpp:18
Definition: Element.hpp:27
Toggle(u32 X, u32 Y, std::string Content, u64 Key, draw::Color Color)
void SetContent(std::string Content)
Definition: Toggle.hpp:19
void SetFont(render::NativeFont Font)
SDL_Texture * NativeTexture
Definition: SDL2.hpp:16
void OnRender(render::Renderer *Drawer)