Struct nx::input::ConnectionState
source · [−]#[repr(C)]pub struct ConnectionState(_);
Implementations
Trait Implementations
sourceimpl BitAnd<ConnectionState> for ConnectionState
impl BitAnd<ConnectionState> for ConnectionState
type Output = ConnectionState
type Output = ConnectionState
The resulting type after applying the &
operator.
sourceimpl BitAndAssign<ConnectionState> for ConnectionState
impl BitAndAssign<ConnectionState> for ConnectionState
sourcefn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Performs the &=
operation. Read more
sourceimpl BitOr<ConnectionState> for ConnectionState
impl BitOr<ConnectionState> for ConnectionState
type Output = ConnectionState
type Output = ConnectionState
The resulting type after applying the |
operator.
sourceimpl BitOrAssign<ConnectionState> for ConnectionState
impl BitOrAssign<ConnectionState> for ConnectionState
sourcefn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Performs the |=
operation. Read more
sourceimpl Clone for ConnectionState
impl Clone for ConnectionState
sourcefn clone(&self) -> ConnectionState
fn clone(&self) -> ConnectionState
Returns a copy of the value. Read more
1.0.0fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ConnectionState
impl Debug for ConnectionState
sourceimpl Default for ConnectionState
impl Default for ConnectionState
sourcefn default() -> ConnectionState
fn default() -> ConnectionState
Returns the “default value” for a type. Read more
sourceimpl PartialEq<ConnectionState> for ConnectionState
impl PartialEq<ConnectionState> for ConnectionState
sourcefn eq(&self, other: &ConnectionState) -> bool
fn eq(&self, other: &ConnectionState) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ConnectionState) -> bool
fn ne(&self, other: &ConnectionState) -> bool
This method tests for !=
.
impl Copy for ConnectionState
impl Eq for ConnectionState
impl StructuralEq for ConnectionState
impl StructuralPartialEq for ConnectionState
Auto Trait Implementations
impl RefUnwindSafe for ConnectionState
impl Send for ConnectionState
impl Sync for ConnectionState
impl Unpin for ConnectionState
impl UnwindSafe for ConnectionState
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstablefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> RequestCommandParameter for T where
T: Copy,
impl<T> RequestCommandParameter for T where
T: Copy,
default fn before_request_write(
_raw: &T,
walker: &mut DataWalker,
_ctx: &mut CommandContext
) -> Result<(), ResultCode>
default fn before_send_sync_request(
raw: &T,
walker: &mut DataWalker,
_ctx: &mut CommandContext
) -> Result<(), ResultCode>
sourceimpl<T> RequestCommandParameter<T> for T where
T: Copy,
impl<T> RequestCommandParameter<T> for T where
T: Copy,
default fn after_request_read(
ctx: &mut ServerContext<'_>
) -> Result<T, ResultCode>
sourceimpl<T> ResponseCommandParameter for T where
T: Copy,
impl<T> ResponseCommandParameter for T where
T: Copy,
default fn before_response_write(
_raw: &T,
ctx: &mut ServerContext<'_>
) -> Result<(), ResultCode>
default fn after_response_write(
raw: &T,
ctx: &mut ServerContext<'_>
) -> Result<(), ResultCode>
sourceimpl<T> ResponseCommandParameter<T> for T where
T: Copy,
impl<T> ResponseCommandParameter<T> for T where
T: Copy,
default fn after_response_read(
walker: &mut DataWalker,
_ctx: &mut CommandContext
) -> Result<T, ResultCode>
impl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
fn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more