pub struct Player { /* private fields */ }
Implementations
sourceimpl Player
impl Player
pub fn new(controller: ControllerId, data: *const ControllerData) -> Self
pub fn get_controller(&self) -> ControllerId
Auto Trait Implementations
impl RefUnwindSafe for Player
impl !Send for Player
impl !Sync for Player
impl Unpin for Player
impl UnwindSafe for Player
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstablefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more