/Users/david.perry/projects/pge/pgeControls.h File Reference

#include <pspctrl.h>

Enumerations

enum  pgeCtrlButtons {
  PGE_CTRL_SELECT = PSP_CTRL_SELECT,
  PGE_CTRL_START = PSP_CTRL_START,
  PGE_CTRL_UP = PSP_CTRL_UP,
  PGE_CTRL_RIGHT = PSP_CTRL_RIGHT,
  PGE_CTRL_DOWN = PSP_CTRL_DOWN,
  PGE_CTRL_LEFT = PSP_CTRL_LEFT,
  PGE_CTRL_LTRIGGER = PSP_CTRL_LTRIGGER,
  PGE_CTRL_RTRIGGER = PSP_CTRL_RTRIGGER,
  PGE_CTRL_TRIANGLE = PSP_CTRL_TRIANGLE,
  PGE_CTRL_CIRCLE = PSP_CTRL_CIRCLE,
  PGE_CTRL_CROSS = PSP_CTRL_CROSS,
  PGE_CTRL_SQUARE = PSP_CTRL_SQUARE
}

Functions

int pgeControlsInit (void)
void pgeControlsShutdown (void)
void pgeControlsUpdate (void)
int pgeControlsPressedAny (void)
int pgeControlsPressed (const unsigned int buttons)
int pgeControlsHeldAny (void)
int pgeControlsHeld (const unsigned int buttons)
int pgeControlsReleasedAny (void)
int pgeControlsReleased (const unsigned int buttons)
char pgeControlsAnalogX (void)
char pgeControlsAnalogY (void)
float pgeControlsAnalogAngle (void)
float pgeControlsAnalogMag (void)
void pgeControlsEnable (void)
void pgeControlsDisable (void)

Generated on Mon Sep 22 16:58:14 2008 for Phoenix Game Engine by  doxygen 1.5.5