Main Page
Modules
Data Structures
Files
/Users/david.perry/projects/pge/pgeAdhoc.h File Reference
#include <psptypes.h>
#include <pspnet_adhoc.h>
#include <pspnet_adhocctl.h>
#include <pspnet.h>
Data Structures
struct
pgeAdhocPeerEvent
Defines
#define
PGE_ADHOC_EVENT_ERROR
0x0001
#define
PGE_ADHOC_EVENT_CONNECT
0x0002
#define
PGE_ADHOC_EVENT_DISCONNECT
0x0004
#define
PGE_ADHOC_EVENT_SCAN
0x0008
#define
PGE_ADHOC_EVENT_GAMEMODE
0x0010
#define
PGE_ADHOC_EVENT_CANCEL
0x0020
#define
PGE_ADHOC_MATCHING_EVENT_NONE
0
#define
PGE_ADHOC_MATCHING_EVENT_HELLO
1
#define
PGE_ADHOC_MATCHING_EVENT_REQUEST
2
#define
PGE_ADHOC_MATCHING_EVENT_LEAVE
3
#define
PGE_ADHOC_MATCHING_EVENT_DENY
4
#define
PGE_ADHOC_MATCHING_EVENT_CANCEL
5
#define
PGE_ADHOC_MATCHING_EVENT_ACCEPT
6
#define
PGE_ADHOC_MATCHING_EVENT_ESTABLISHED
7
#define
PGE_ADHOC_MATCHING_EVENT_TIMEOUT
8
#define
PGE_ADHOC_MATCHING_EVENT_ERROR
9
#define
PGE_ADHOC_MATCHING_EVENT_BYE
10
#define
PGE_ADHOC_TYPE_NORMAL
0
#define
PGE_ADHOC_TYPE_GAMESHARING
2
#define
PGE_ADHOC_MATCHING_MODE_GAME
0
#define
PGE_ADHOC_MATCHING_MODE_PTP
1
#define
PGE_ADHOC_MATCHING_TYPE_HOST
0
#define
PGE_ADHOC_MATCHING_TYPE_CLIENT
1
Functions
int
pgeAdhocInit
(int type)
int
pgeAdhocShutdown
(void)
int
pgeAdhocGameHost
(const char *name)
int
pgeAdhocConnect
(const char *name)
int
pgeAdhocMatchingInit
(int mode, int type)
int
pgeAdhocMatchingStart
(const char *hello)
int
pgeAdhocMatchingAccept
(const char *mac)
int
pgeAdhocMatchingDecline
(const char *mac)
int
pgeAdhocMatchingShutdown
(void)
pgeAdhocPeerEvent
*
pgeAdhocMatchingGetEvents
(void)
int
pgeAdhocMatchingClearEvent
(
pgeAdhocPeerEvent
*event)
int
pgeAdhocPtpHostStart
(void)
int
pgeAdhocPtpClientStart
(const char *servermac)
int
pgeAdhocPtpReceive
(void *data, int *length)
int
pgeAdhocPtpSend
(void *data, int *length)
int
pgeAdhocPtpFlush
(void)
int
pgeAdhocPtpHostShutdown
(void)
int
pgeAdhocPtpClientShutdown
(void)
int
pgeAdhocGetState
(void)
int
pgeAdhocGetError
(void)
Generated on Mon Sep 22 16:58:14 2008 for Phoenix Game Engine by
1.5.5