MEDS Documentation

MessagEase DS

For more information about the MessagEase technology, please visit ExIdeas’ website.

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Table of Contents

  1. Table of Contents
  2. Introduction
  3. Installing the Application
  4. Running the Application
  5. Using MEDS
  6. FAQ

Introduction

In a galaxy far, far away, there was a little boy who could type 164 words a minute. How does he do it? With the simple, yet very efficient, MessagEase technology, of course! This technology is in need of a new home, and the Nintendo DS is just the place. With the MEDS application, typing on the DS is as easy as breathing in space (with an Oxygen tank, of course). MEDS lives in the little town of WinDS, and is happy to be the first one of its kind there. Soon, other input applications will arise and will look up to good old MEDS.

Installing the Application

Enough with the cheesy introduction. To install MEDS, you must first have downloaded the MEDS library. Once you have set up your environment, you can link the library with your WinDS application loader. Include the file “App_MEDS.h” in your program, and declare a new “appMeds” variable. After that, simply run the “Install” method of “appMeds”. Here is an example “apploader” file.

// WinDS AppLoader
// Installs custom WinDS applications

#include <winsapi.h>
#include <App_MEDS.h>

const appMeds AppMeds;

void InstallApps()
{
AppMeds.Install();
};

Running the Application

Running the application is even easier than installing it. Once you have your WinDS binary compiled, run it on an emulator or on the Nintendo DS hardware. Once you get to the desktop, double-click on the MEDS icon. Two windows should come up; one is for the users’ input, and one is for the output.

Using MEDS

After examining the input dialogue, you should notice that some characters are in the centre of the buttons, and some are in the corners. To input one of the characters in the centre, just click on that button. The letter you entered should be printed into the output window. To enter a character in the corner or on the top, bottom, left, or right, first click on the button the character is in and drag it in the direction of the corner. Release your stylus or mouse once you have reached the other button. For example, to input the character “k”, start on the letter “h” and drag your stylus or mouse to the letter “o”. Reversing this inputs the letter “c”. Try different combinations to enter different letters.

To change character sets, input either the “#” symbol or the “^” symbol. The “#” symbol switches to and from the numerical character set, and the “^” symbol switches between the lower-case and upper-case character sets.

If you make a mistake, you can go back by pressing the “DEL” button. To input a space, press the button with “_” on it. To enter a new line, drag from the spacebar upward to either “E” or “S”.

FAQ



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