Struct that holds collision map information.
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#include <nf_collision.h>
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char * | tiles |
| Tileset data.
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char * | map |
| Map data.
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size_t | tiles_size |
| Size of the tileset.
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size_t | map_size |
| Size of the map.
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u16 | width |
| Width of map in pixels.
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u16 | height |
| Height of map in pixels.
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bool | inuse |
| True if the slot is in use.
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Struct that holds collision map information.
The documentation for this struct was generated from the following file: