NightFox’s Lib
Data Structures
Here are the data structures with brief descriptions:
 CNF_TYPE_3DSPRITE_INFOStruct that holds information about 3D sprites
 CNF_TYPE_3DSPRPALSLOT_INFOStruct that holds information about 3D sprite palettes in VRAM
 CNF_TYPE_AFFINE_BGStruct that holds information about affine tiled backgrounds
 CNF_TYPE_BB8B_INFOInformation of a backbuffer of 8 bit
 CNF_TYPE_BG16B_INFOStruct that holds information about 16-bit bitmap backgrounds
 CNF_TYPE_BG8B_INFOStruct that holds information about 8-bit bitmap backgrounds
 CNF_TYPE_CMAP_INFOStruct that holds collision map information
 CNF_TYPE_CREATED_3DSPRITE_INFOStruct with information about created 3D sprites
 CNF_TYPE_EXBGPAL_INFOStruct that holds information about extended palettes
 CNF_TYPE_RAWSOUND_INFOStruct that holds information about the loaded sound files
 CNF_TYPE_SPR256GFX_INFOStruct that holds information about sprite graphics in RAM
 CNF_TYPE_SPR256PAL_INFOStruct that holds information about sprite palettes in RAM
 CNF_TYPE_SPR256VRAM_INFOStruct that holds information about sprite graphics in VRAM
 CNF_TYPE_SPRITEOAM_INFOStruct that defines OAM information
 CNF_TYPE_SPRPALSLOT_INFOStruct that holds information about sprite palettes in VRAM
 CNF_TYPE_SPRVRAM_INFOStruct with information of sprite allocation in VRAM
 CNF_TYPE_TBG_INFOStruct that holds information about regular tiled backgrounds
 CNF_TYPE_TBGLAYERS_INFOStruct that holds information about backgrounds loaded to the screen
 CNF_TYPE_TEX256VRAM_INFOStruct that holds information about 3D sprite textures in VRAM
 CNF_TYPE_TEXT_INFOStruct that holds text layer information
 CNF_TYPE_TEXVRAM_INFOStruct with information of 3D sprite allocation in VRAM