NightFox’s Lib
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Struct with information of 3D sprite allocation in VRAM. More...
#include <nf_sprite3d.h>
Data Fields | |
s32 | free |
Free VRAM. | |
u32 | next |
Next free location. | |
u32 | last |
Last used location. | |
u32 | pos [NF_3DSPRITES] |
Location in VRAM to reuse after a free. | |
u32 | size [NF_3DSPRITES] |
Size of the block to reuse. | |
u16 | deleted |
Number of free'd blocks. | |
s32 | fragmented |
Fragmented VRAM. | |
s32 | inarow |
Contiguous VRAM. | |
Struct with information of 3D sprite allocation in VRAM.