Struct with information of sprite allocation in VRAM.
More...
#include <nf_sprite256.h>
|
s32 | free |
| Free VRAM.
|
|
u32 | next |
| Next free location.
|
|
u32 | last |
| Last used location.
|
|
u32 | pos [128] |
| Location in VRAM to reuse after a free.
|
|
u32 | size [128] |
| Size of the block to reuse.
|
|
u16 | deleted |
| Number of free'd blocks.
|
|
s32 | fragmented |
| Fragmented VRAM.
|
|
s32 | inarow |
| Contiguous VRAM.
|
|
s32 | max |
| Maxmimum addressable VRAM.
|
|
Struct with information of sprite allocation in VRAM.
The documentation for this struct was generated from the following file: