2.53: Tue 30 Dec 2008 01:19:07 EST

  Buttons now double-buffered (prep for user moveable buttons).
  Keypad cardinal directions now send arrow keys (allow moving in
  menus that have digit accelerators).

2.52: Sun 28 Dec 2008 14:51:11 EST

  New button editing mode. Squelch on identify.

2.50: Wed 10 Dec 2008 21:43:25 EST

  Minor eye-candy (scroll windows during switching).

2.48: Tue  9 Dec 2008 23:01:53 EST

  Inventory command reordering.

2.46: Tue  9 Dec 2008 22:36:43 EST

  Messages wrap in Term-1 (hack). Dialog box explaining changing bindings.
  Some mods to transparency.

2.45: Mon  8 Dec 2008 21:17:23 EST

  When a button is touched, no term mouse event will be generated.

2.44: Sun  7 Dec 2008 14:18:46 EST

  Fixed problems with button names/loading/saving. Might need to delete
  BUTTONS.DEF in faangband/nds dir.

2.42: Sun  7 Dec 2008 00:14:54 EST

  Turned off skipping game button for keys that have a user button... sigh.

2.41: Sun  7 Dec 2008 00:07:48 EST

  Fixed direction pad being duplicated due to save/restore of user buttons..
  Button revamp coming.

2.39: Sat  6 Dec 2008 23:36:37 EST

  Buttons no longer overlap each other. Spell formatting
  changed. Spells listed automatically when casting.

2.38: Fri  5 Dec 2008 00:59:21 EST

  Initial support for fully configurable buttons/keys on the fly.

2.36: Thu  4 Dec 2008 17:44:47 EST

  Added date to relnotes.

2.34: Thu  4 Dec 2008 17:22:59 EST

  Fixed button-garbling problem when leaving help. Started some transient
  button additions.

2.33: Wed  3 Dec 2008 14:05:57 EST

  Fixed bug in overlay.

2.32: Wed  3 Dec 2008 12:30:31 EST

  Overlay improvements. Configurable buttons.

2.31: Sun 30 Nov 2008 21:18:31 EST

  Redefine user buttons (top-right 4) by scrubbing them! Saved to file.

2.30: Sun 30 Nov 2008 00:21:40 EST

  Lots of changes to buttons hooks etc.

2.29: Sat 29 Nov 2008 15:57:27 EST

  Hooked into button code.

2.28: Fri 21 Nov 2008 08:24:47 EST

  Overlay button highlighting. Touch action on release instead of press.

2.27: Thu 20 Nov 2008 21:03:51 EST

  Add some buttons...

2.26: Thu 20 Nov 2008 20:57:25 EST

  Extend overlay interface... experiment with palette changes...

2.25: Thu 13 Nov 2008 22:07:32 EST

  Translucent overlay experiments... 

2.24: Thu 13 Nov 2008 21:06:11 EST

  Added some NDS informative messages (B key). Added L_KEY shift, made
  shifted directions run (experimentally).

2.23: Thu 13 Nov 2008 20:29:44 EST

  Added MOTD. Fixed string text_dims re multi-line strings.

2.22: Sun  9 Nov 2008 17:38:09 EST

  Nothing to see here, move on

2.21:

  Simplify direction key processing... added diagonal movement

2.20:

  Minor leanup to zoom switch.
  Keys now repeat (direction keys and auto attack 'B' key).
  'B' key rests if no monsters nearby (fixed: move NW bug)

2.19:

  Substitute 10x14 font for 8x12 for zoom.

2.18:

  R now toggles a zoomed display
  Y now sends 'y' --- useful for 'y'/'n' prompts

  L toggles keyboard as before
  A = return
  X = esc
  B = attack/move towards nearest enemy (functional but needs tuning)

  Prefs now default to messages displayed in Term 1 and auto_more on
  (for new characters --- existing characters need to modify their own
  options)

  TODO: adapt status info to map to alternate term (especially for
  zoomed mode).
